Showing posts with label A Game of Thrones. Show all posts
Showing posts with label A Game of Thrones. Show all posts

Tuesday, September 11, 2012

Review: A Clash of Kings - George R. R. Martin

In the second book of the now-iconic Games of Thrones series ... nothing happens.

The book begins with four claimants to the throne of Westeros; it finishes with the same amount.  All the major political figures of the first two books start and end in the same place with only one major incident at the book's climax, but without much actually being accomplished.  A major inclusion is House Greyjoy, whose power was hinted at in the previous book, A Game of Thrones, but even they - point-of-view character Theon aside - are firmly sidelined.

A case in point: one of the would-be Kings dies.  It's intimated how, but never described.  On one page is a parlay, the next sees one of the delegates back home with scant reason.  The claimant is dismissed quickly and without the care taken in describing his encampment, feasting tendencies or plans for a new Kingsguard.  Martin obvioulsy felt he needed to spend those words elsewhere. Given the book's length, it was a a merciful - if odd - decision.

courtesy: cybermage.se
That's not to say that Clash isn't a remarkable book.  Martin must be special if he's drawn in millions of readers with a series that evolves slower than we did from the fish.  He writes interesting characters - the Onion Knight, Davos Sukar, took my fancy - some of which are added to an already teeming cast of third-person narrators.  This multi-party narrative device expands the saga to involve much of the general public rather than the isolated groups which dominate other civil war recounts (eg. Star Wars - where every single important person in the galaxy is linked in somehow.  The prequels can go to hell).

Unfortunately, this also means that the reader feels as if they are marking time until getting back to a storyline in which the plot actually advances.  It makes for a disjointed read that isn't nearly as gripping as the first installment.


In  many ways, the remarkable world Martin has created - like Tolkien before him - is his greatest achievement and a rod for his own back.  While we learn more of the Seven Kingdoms, this is not matched by the activities of the major protagonists.  Each POV character seems to have one task to accomplish - to meet parlay, to journey to the Outlands, to prepare for battle or to escape.  Once this task is performed, they slide into obscurity.

War is made up of myriad finite, intricate moments which combine to form a much larger picture.  This makes for some interesting times and some ... quieter ones.  A Clash of Kings is certainly the latter.

Tennis balls.

Tuesday, February 14, 2012

Review: Game of Thrones - George R. R. Martin

If there's one thing I can't stand, it's an eight-hundred page introduction.

I seem to be inundated with the the bloody things at the moment – The Phantom Pants Menace came out in 3D on Friday (forming part one of a three-part, seven-hours-of-celluloid intro) and only a few weeks ago I finished The Two Towers, book two of Tolkien's introduction to Lord of the Rings.

And only last week I finished book one of the highly-regarded Game of Thrones.

The series is actually named “A Song of Ice and Fire” and authored by George R. R. Martin, but has gained a far greater following in recent years as “Game of Thrones” after HBO broadcast a big-budget – and quite faithful – TV adaptation. The first book in this series tells the story of the noble houses of the Seven Kingdoms through the eyes of several key figures.

Courtesy: Wikipedia.org
I became utterly absorbed in this book. I read it everywhere, from waiting rooms to buses, savouring every quick plot twist and trying unsuccessfully to anticipate the novel's climax. However, Martin worked in so many delicate subplots that three quarters of the way through it became apparent that the novel couldn't (or wouldn't even try to) resolve them before it finished. I found this remarkably frustrating, as almost every other aspect of the novel was outstanding. This means the novel didn't crescendo to a climax but to a kind of damp squib. While there were some plot elements settled, others left the reader hanging like in the original Italian Job.

It's a simple premise of speculative fiction: each “episode” needs to stand as a work of it's own. As a serendipitous example of this, take the most famous film trilogy of all time. Although George Lucas originally planned for Star Wars to be a trilogy, he wasn't initially able to secure funding for the project and made “A New Hope” as a standalone film. It was only when the movie became the greatest film of all time that he was able to pour the requisite dollars into Empire and Jedi. By circumstance (and given his recent work many would say that's the biggest stroke of luck in history) he had to make Star Wars as a discrete work of art.

The same could be said of The Empire Strikes back – you can watch either of the first two Star Wars films without needing to see the other. We'll get to Return of the Jedi later. Or never, preferably.

Tolkien anathema Raymond E. Feist did the same with Magician, another series of fantasy books which seems to breed like rabbits. Each volume of his groundbreaking trilogy could be read enjoyably as an individual novel, not leaving the consumer to immediately think “Now I have to go and buy/borrow/steal A Darkness at Sethanon”. Drawing another fictional example, it's why The Wire is so fraught – there simply isn't enough resolution to go around. When compared to other series that depend on plot arcs (say, Battlestar Galactica), there's a vast difference that makes the consumer less on edge.

It's also unfortunate that during what should be the final acts of resolution – the last fifty pages – the book jumps (the shark?) from a human based drama to include more of the supernatural. It's saddening to see, as the dexterity with which Martin deploys his bevy of convincing human characters doesn't deserve the “get-outs” of fantastical creatures.

For a book that I mostly thoroughly loved, that's a lot of criticism, so let's examine what makes Game of Thrones so eminently readable. The novel is plotted so hard it could be a poem (but isn't, Tolkien), it's characters are amongst the most believable of any science-fiction/fantasy series and set pieces are often resolved imaginatively and unexpectedly. It's also intriguing that, as with Phillip Pullman, the world is seen through the eyes of children. These little humans, who are as convincingly portrayed as I think I've ever read form many of the main antagonists and each is forced to mature quickly and assume their place in a middle-age society. As the reader's point of view changing rapidly between characters the first thirty pages can be confusing, but the narrative device works well – indeed so well after a while you can't imagine another story-telling method. Also, with Game's global scope, seeing the world through characters the whole world over allows a level of insight rarely afforded by fantasy constructs.

Although there are many plot strands left for books two and beyond, what makes the book so addictive is its pacing. It's like there is a black hole at the end of the book which starts pulling the reader towards it; at first almost innocuously and as you get nearer with greater force. It's a book which will no doubt provide you with any number of nights where you put it down at 2am having meant to read only a chapter.

A thoroughly worthwhile read, but only if you plan to read the rest of the series. Footballs.